Saturday, 18 August 2018

SCRUM - Quick Reference Guide (Part One)


Scrum is being used widely in software & IT industry to define, measure & deliver business requirement in working software.

Scrum controls the risk associated with long term planning & big commitments by constraining the product development into shorter iteration called sprints.



source: internet

Scrum is founded on empirical process control theory or empiricism: -
·      Transparency
·      Inspection
·      Adaptation


Empiricism asserts that knowledge comes from experience and making decision based on what is known.

Scrum compromised of: -
·      Roles
·      Rules
·      Events
·      Artefacts

Scrum team Role: -
·      Scrum Master
·      Product Owner
·      Development Team

Scrum Events consists of: -
·      Sprint planning
·      Sprint retrospective
·      Daily Scrum
·      Sprint Review
·      Sprint


Sprint Planning consists of two sections: THE WHAT & THE HOW.

Duration of Sprint planning depends on Sprint
Sprint Duration
Hours for planning
2 weeks sprint
4 hours
3 weeks sprint
6 hours
4 weeks sprint
8 hours

Daily Scrum (stand-up): - 15 minutes time boxed
ü  What did you do yesterday?
ü  What will I do today to help?
ü  Impediments.

Team model is scrum: -
*    Productivity
*    Flexibility
*    Creativity

Five powerful things about the sprint: -
o   Focus
o   Predictability
o   Control
o   Freedom
o   Opportunity

Product Backlog features: -
§  It is never complete.
§  It is dynamic.
§  As long as Product exists, its Product backlog also exists.

Product backlog refinement usually consume no more than 10% of the capacity of the development team.

Note: It is OK for the Product owner and the scrum master to be in development team.

Product backlog refinement is the act of: -
Ø  Adding details
Ø  Estimates
Ø  Order    to the backlog.



To be continue......

Thank you!

Satender Kumar Mall
Twitter: @satenderiiit

Facebook Page: https://www.facebook.com/pages/Satender-Kumar-Mall-Blogs

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